Ride Ready
Back to Calendar
A MODERATE DAY

If you'd been here on a day like this,
you'd have had to pick your battles.

Jul 24, 2026 landed at a 5/10, the threshold where you start needing strategy. Crowds dipped to a 1 out of ten for 2 straight hours between 12 PM and 2 PM.

PLANNING A TRIP?
Pick your dates on the crowd calendar and we'll show you how this day compares to your window.
5
/10
Moderate
AVG WAIT23m
PEAK60m
RIDES OPEN20/20
WEATHER82° Clear
Six Flags Great Adventure crowd report infographic for Jul 24, 2026
Tap to enlarge

The day, hour by hour.

11 AM to 10 PM · crowd level 1–10
3
11 AM
1
12 PM
1
1 PM
4
2 PM
4
3 PM
4
4 PM
7
5 PM
6
6 PM
7
7 PM
8
8 PM
6
9 PM
5
10 PM
11 AM to 10 AM
Be at the gates before they open

Touring strategy starts here. The Flash: Vertical Velocity climbs steeply through the morning on moderate days.

11 AM to 1 PM
Eat before 11 or after 2

Quick-service queues stack between 11:30 and 1:30. Plan around them.

12 PM to 2 PM
Mid-afternoon dip is real but brief

The window around 12 PM is your friend. Use it on The Flash: Vertical Velocity or whatever you've been putting off.

8 PM to 10 PM
Closing rush is your friend

Lines drop sharply once the night winds down. Wait it out, then re-ride.

Every ride, by average wait.

29 rides · avg wait shown
The Flash: Vertical Velocity
45m avg
peak 60m · 96% uptime
Wonder Woman Lasso of Truth
45m avg
peak 60m · 98% uptime
Jersey Devil Coaster
38m avg
peak 45m · 33% uptime
Batman The Ride
34m avg
peak 45m · 98% uptime
Superman: Ultimate Flight
32m avg
peak 60m · 98% uptime
Justice League: Battle for Metropolis
27m avg
peak 60m · 98% uptime
El Toro
25m avg
peak 60m · 54% uptime
Medusa
24m avg
peak 35m · 92% uptime
The Dark Knight Coaster
23m avg
peak 30m · 97% uptime
The Joker
22m avg
peak 40m · 50% uptime
Nitro
20m avg
peak 45m · 90% uptime
Giant Wheel
15m avg
peak 15m · 96% uptime
SkyScreamer
14m avg
peak 45m · 98% uptime
Saw Mill Log Flume
14m avg
peak 40m · 98% uptime
Harley Quinn Crazy Train
13m avg
peak 25m · 98% uptime
Roaring Rapids
10m avg
peak 10m · 73% uptime
Runaway Mine Train
7m avg
peak 15m · 94% uptime
Houdini's Great Escape
5m avg
peak 15m · 98% uptime
Buccaneer
5m avg
peak 5m · 98% uptime
Skull Mountain
5m avg
peak 5m · 94% uptime
Barnstormer
0m avg
peak 0m · -- uptime
Carousel
0m avg
peak 0m · -- uptime
Enchanted Teacups
0m avg
peak 0m · -- uptime
Fender Benders
0m avg
peak 0m · -- uptime
Jolly Roger
0m avg
peak 0m · -- uptime
Scrambler
0m avg
peak 0m · -- uptime
Slingshot
0m avg
peak 0m · -- uptime
Swashbuckler
0m avg
peak 0m · -- uptime
Tango
0m avg
peak 0m · -- uptime

Weather that day: ☀️ Clear, high 82°F, low 57°F, no rain.

SHARE THIS REPORT
Settle the group-chat debate.
Every daily report has its own link with a preview image, ready for iMessage, the group chat, or Reddit.
Shared
Six Flags Great Adventure crowd report infographic for Jul 24, 2026
SHAREABLE LINK
https://rideready.app/parks/six-flags-great-adventure/crowd-calendar/2026-07-24/
FOR YOUR TRIP

This is the day,
but live, in your pocket.

Days like this are won and lost on timing. Ride Ready turns live waits into drop alerts, walk-on windows, and what-to-ride-next picks, free.

Download Free Free to use · iOS + Android
WHAT YOU'D HAVE GOTTEN ON THIS DAY
10:15a Drop alert: The Flash 60m to 31m
2:42p Walk-on window: Giant Wheel + SkyScreamer
3:55p Smart pick: pivot while a queue resets
7:15p Re-ride window opens late
5 drop alerts · 4 picks · 2 skip suggestions