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A MODERATE DAY

If you'd been here on a day like this,
you'd have managed every ride if you planned around lunch.

Jul 31, 2026 landed at a 5/10, the threshold where you start needing strategy. Crowds bounced between a 1 and a 7, settling around a 5 for most of the day.

PLANNING A TRIP?
Pick your dates on the crowd calendar and we'll show you how this day compares to your window.
5
/10
Moderate
AVG WAIT21m
PEAK75m
RIDES OPEN20/18
WEATHER83° Clear
Six Flags Great Adventure crowd report infographic for Jul 31, 2026
Tap to enlarge

The day, hour by hour.

11 AM to 10 PM · crowd level 1–10
3
11 AM
1
12 PM
6
1 PM
3
2 PM
5
3 PM
6
4 PM
5
5 PM
6
6 PM
7
7 PM
7
8 PM
5
9 PM
3
10 PM
11 AM to 10 AM
Be at the gates before they open

Touring strategy starts here. The Flash: Vertical Velocity climbs steeply through the morning on moderate days.

11 AM to 1 PM
Eat before 11 or after 2

Quick-service queues stack between 11:30 and 1:30. Plan around them.

2 PM to 6 PM
Mid-afternoon dip is real but brief

The window around 2 PM is your friend. Use it on The Flash: Vertical Velocity or whatever you've been putting off.

8 PM to 10 PM
Closing rush is your friend

Lines drop sharply once the night winds down. Wait it out, then re-ride.

Every ride, by average wait.

29 rides · avg wait shown
The Flash: Vertical Velocity
53m avg
peak 75m · 95% uptime
Jersey Devil Coaster
43m avg
peak 60m · 87% uptime
Superman: Ultimate Flight
37m avg
peak 45m · 82% uptime
The Dark Knight Coaster
28m avg
peak 30m · 93% uptime
El Toro
24m avg
peak 30m · 96% uptime
Wonder Woman Lasso of Truth
23m avg
peak 30m · 91% uptime
Batman The Ride
19m avg
peak 60m · 99% uptime
Medusa
17m avg
peak 30m · 96% uptime
Saw Mill Log Flume
17m avg
peak 25m · 96% uptime
The Joker
16m avg
peak 75m · 96% uptime
SkyScreamer
15m avg
peak 15m · 94% uptime
Justice League: Battle for Metropolis
14m avg
peak 15m · 96% uptime
Harley Quinn Crazy Train
11m avg
peak 20m · 90% uptime
Roaring Rapids
10m avg
peak 10m · 71% uptime
Skull Mountain
10m avg
peak 10m · 99% uptime
Houdini's Great Escape
8m avg
peak 30m · 99% uptime
Nitro
8m avg
peak 30m · 86% uptime
Giant Wheel
5m avg
peak 5m · 99% uptime
Barnstormer
0m avg
peak 0m · -- uptime
Buccaneer
0m avg
peak 0m · 99% uptime
Carousel
0m avg
peak 0m · -- uptime
Enchanted Teacups
0m avg
peak 0m · -- uptime
Fender Benders
0m avg
peak 0m · -- uptime
Jolly Roger
0m avg
peak 0m · -- uptime
Runaway Mine Train
0m avg
peak 0m · 91% uptime
Scrambler
0m avg
peak 0m · -- uptime
Slingshot
0m avg
peak 0m · -- uptime
Swashbuckler
Closed all day
Tango
0m avg
peak 0m · -- uptime
1 ride was closed all day
Swashbuckler

Weather that day: ☀️ Clear, high 83°F, low 65°F, rain for 4h.

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Six Flags Great Adventure crowd report infographic for Jul 31, 2026
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https://rideready.app/parks/six-flags-great-adventure/crowd-calendar/2026-07-31/
FOR YOUR TRIP

This is the day,
but live, in your pocket.

Days like this are won and lost on timing. Ride Ready turns live waits into drop alerts, walk-on windows, and what-to-ride-next picks, free.

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WHAT YOU'D HAVE GOTTEN ON THIS DAY
10:15a Drop alert: The Flash 75m to 37m
2:42p Walk-on window: Medusa + Saw Mill Log Flume
3:55p Smart pick: pivot while a queue resets
7:15p Re-ride window opens late
5 drop alerts · 4 picks · 2 skip suggestions